var http = require('http').createServer(handler); //require http server, and create server with function handler() var fs = require('fs'); //require filesystem module var io = require('socket.io')(http) //require socket.io module and pass the http object (server) var Gpio = require('onoff').Gpio; //include onoff to interact with the GPIO var LED = new Gpio(4, 'out'); //use GPIO pin 4 as output var pushButton = new Gpio(17, 'in', 'both'); //use GPIO pin 17 as input, and 'both' button presses, and releases should be handled http.listen(8080); //listen to port 8080 function handler (req, res) { //create server fs.readFile(__dirname + '/public/index.html', function(err, data) { //read file index.html in public folder if (err) { res.writeHead(404, {'Content-Type': 'text/html'}); //display 404 on error return res.end("404 Not Found"); } res.writeHead(200, {'Content-Type': 'text/html'}); //write HTML res.write(data); //write data from index.html return res.end(); }); } io.sockets.on('connection', function (socket) {// WebSocket Connection var lightvalue = 0; //static variable for current status pushButton.watch(function (err, value) { //Watch for hardware interrupts on pushButton if (err) { //if an error console.error('There was an error', err); //output error message to console return; } lightvalue = value; socket.emit('light', lightvalue); //send button status to client }); socket.on('light', function(data) { //get light switch status from client lightvalue = data; if (lightvalue != LED.readSync()) { //only change LED if status has changed LED.writeSync(lightvalue); //turn LED on or off } }); }); process.on('SIGINT', function () { //on ctrl+c LED.writeSync(0); // Turn LED off LED.unexport(); // Unexport LED GPIO to free resources pushButton.unexport(); // Unexport Button GPIO to free resources process.exit(); //exit completely });