BobStore/build.gradle
Peter Serwylo eec57945c0 Default to binary dependencies, with option for source builds.
NOTE: This commit does not touch the ant build system at all,
only gradle.

There are currently 23 gradle projects which require configuration,
let alone building, in order to build F-Droid. This takes a non-trivial
amount of time/memory/cpu. Additionally, it also provides difficulties
when importing the project into Android Studio - which is the IDE that
many potential contributors will be using. Finally, I have over 100mb
of data in the extern/ folder, and the support libraries require almost
every single Android SDK to be installed, which is several GB. This is
not a friendly environment to encourage people to submit merge requests.

However, I'm very mindful of the need for an open source project such
as F-Droid to be able to be built from source. So to make sure we have
the best of both worlds, I've ensured that building all dependencies
from source is still possible.

The F-Droid/libs/README.md file explains in greater detail how to
do this (i.e. "gradle -PsourceDeps build").

As much as possible, I've tried to make the binary dependencies fetched
from jcenter. However there are still libraries which either haven't
integrated required changes for F-Droid back upstream, or don't have
mavenCentral/jcenter binaries available.

Android preference fragment has been changed to the original
upstream repository. The one we had before was because upstream
hadn't merged a MR for gradfle support yet. However, that has
now been merged. This version still doesn't exist in jcenter though.

In order for libsuperuser to build from upstream, using
`gradle -PsourceDeps`, we need to include a few gradle plugins
from jcenter which are never actually used (used by upstream to
release to jcenter).

Even though support-v4 is included through jcenter, it is kept in
the libs directory, so that ./ant-prepare.sh can use it.

Update support preference fragment to newer version. There has been
bugfixes commited, so lets include them in the version we are using.
2015-03-01 10:21:51 +11:00

184 lines
6.1 KiB
Groovy

/**
* This is *NOT* the main build script for F-Droid. The main build.gradle
* is in F-Droid/build.gradle. Usually multi-project builds don't have a
* build.gradle in the top level directory (http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Dependencies-Android-Libraries-and-Multi-project-setup).
*
* This build script contains miscellaneous hacks to ensure that all of
* F-Droids dependencies can be built from source.
* Each hack should be documented, and in the future, may need to be changed
* in order to ensure that we keep pace with any changes upstream makes to
* their build processes.
*
* - Some subprojects don't have gradle build scripts, so they are setup here.
*
* - The android support libraries make a lot of dependencies about the project
* two folders up from themselves, which we will have to provide for them.
*/
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.0.0'
// libsuperuser submodule requires these plugins, even though
// the F-Droid build process never invokes code from them. It
// would be nice to do away with this in the future, so we don't
// force people do download stuff they wont use.
classpath 'com.jfrog.bintray.gradle:gradle-bintray-plugin:1.0'
classpath 'com.github.dcendents:android-maven-plugin:1.2'
}
}
if ( hasProperty( 'sourceDeps' ) ) {
project(':extern:UniversalImageLoader:library') {
apply plugin: 'android-library'
android {
compileSdkVersion 16
buildToolsVersion '21.1.2'
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
resources.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
}
}
}
}
// The support-annotations build.gradle uses the mavenDeployer method, which requires
// this plugin. Even though no artifacts are being deployed, this is still required
// for the build script to work.
project(':support-annotations') {
apply plugin: 'maven'
}
project(':extern:zipsigner') {
apply plugin: 'java'
dependencies {
compile project(':extern:spongycastle:core')
compile project(':extern:spongycastle:pkix')
compile project(':extern:spongycastle:prov')
}
}
project(':support-v4') {
apply plugin: 'maven'
// The support-v4 library assumes certain things are defined in the
// root project (which is usually the android-support project, but
// this time it is the F-Droid project.
rootProject.ext.supportRepoOut = ""
}
}
/**
* Finds a reference to the prefered Android SDK directory.
* Ideally we'd use "android.plugin.sdkFolder" to find this, however this is
* only possible if we apply the android application plugin. This is not ideal,
* because it will add a bunch of tasks to do with building an android app,
* even tnough this build.gradle is not here to build F-Droid, it is here to
* apply hacks to play nicely with various upstream projects.
*
* Adapted from https://android.googlesource.com/platform/tools/base/+/c8b776289ace4189406b59a9a9c8c9de63271cb0/build-system/gradle/src/main/groovy/com/android/build/gradle/internal/SdkHandler.java
* Copyright (C) 2014 The Android Open Source Project
* Licensed under the Apache License, Version 2.0
* http://www.apache.org/licenses/LICENSE-2.0i
*/
def findSdkPath() {
Properties properties = new Properties()
File propFile = file("local.properties")
if (propFile.exists()) {
propFile.withReader { properties.load(it) }
}
String sdkDirProp = properties.getProperty("sdk.dir");
if (sdkDirProp != null) {
return new File(sdkDirProp)
}
String envVar = System.getenv("ANDROID_HOME");
if (envVar != null) {
return new File(envVar);
}
String property = System.getProperty("android.home");
if (property != null) {
return new File(property);
}
def error = """
Couldn't find Android SDK. Looked for (in order of precedence):
* sdk.dir in $propFile
* ANDROID_HOME environment variable
* android.home Java property
"""
throw new RuntimeException(error)
}
// Used by the support-v4 libraries build script.
FileCollection getAndroidPrebuilt(String apiLevel) {
def file = new File("${findSdkPath()}/platforms/android-$apiLevel/android.jar")
if (!file.exists()) {
def msg = """
Android SDK for android-$apiLevel not found (required for building support library).
Expected to find it at $file.
Do you have that SDK installed?
(If it is not visible in the Android SDK Manager, "Packages -> Show Obsolete Packages")
"""
throw new RuntimeException(msg)
}
return files(file)
}
subprojects {
// This is the hacky way which we force the subprojects to use the same build tools:
// http://stackoverflow.com/a/21032272
afterEvaluate {
if ( it.hasProperty( 'android' ) ) {
android {
// The android build task only lets you configure the buildToolsVersion once, so if
// we execute the closure below to configure our subprojects, it will fail when it
// hits the second subproject. Therefore, we will only do it once, and I guess the
// android plugin will re-use the existing value I set.
// https://android.googlesource.com/platform/tools/build/+/master/gradle/src/main/groovy/com/android/build/gradle/BaseExtension.groovy
try {
buildToolsVersion '21.1.2'
logger.info("Set buildToolsVersion to '21.1.2'")
} catch (GradleException e) {
logger.info("Tried to set the buildToolsVersion, however we were not allowed to: $e.message")
}
// don't abort build on lint errors
// http://stackoverflow.com/a/25149514
configure(android.lintOptions) {
abortOnError false
}
}
}
}
}